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Retro Redux
This past weekend those mysterious Parsons Media Labs behind those mysterious metal doors locked dozens of ingenius minds away (during finals!) for 24hrs and asked them to design as many games as possible that provide a fresh spin on classic games from the birth of the video game era, such as Asteroids®, Missile Command®, Pong® and Centipede®. Tonight, the resulting games will be judged and awards provided in the categories of top overall game, most innovative game design, best sound, and best visuals, with the top overall game to be featured in the Atari ® FlashbackTM 2.0 Game Console, available in Summer 2005.
Attendees will have a chance to win Atari game consoles and products.
Date: Monday, April 4th
Time: 5:00pm - 7:00pm
Venue: Parsons (55 West 13th Street, 2nd Floor)
Cost: Free
Posted by Chris at April 4, 2005 05:00 PM
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» Atari 2005 from Gothamist
Over the weekend student game design crews participated in Parsons Retro Redux. Essentially teams of students were locked in rooms with access to old video games for 24 hours hoping to produce as many games as possible around the retro technology of At... [Read More]
Tracked on April 4, 2005 03:57 PM
» Atari 2005 from Gothamist
Over the weekend student game design crews participated in Parsons Retro Redux. Essentially teams of students were locked in rooms with access to old video games for 24 hours hoping to produce as many games as possible around the retro technology of At... [Read More]
Tracked on April 4, 2005 04:00 PM
» Atari 2005 from Gothamist
Over the weekend student game design crews participated in Parsons Retro Redux. Essentially teams of students were locked in rooms with access to old video games for 24 hours hoping to produce as many games as possible around the retro technology of At... [Read More]
Tracked on April 4, 2005 04:03 PM
» Atari 2005 from Gothamist
Over the weekend student game design crews participated in Parsons Retro Redux. Essentially teams of students were locked in rooms with access to old video games for 24 hours hoping to produce as many games as possible around the retro technology of At... [Read More]
Tracked on April 4, 2005 04:07 PM


